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Most of
The Chronicles of Narnia take place in Lewis' constructed
world of Narnia. The Narnian world itself is one world in a multiverse
of countless worlds
including our own. Passage between these worlds is possible, though
rare, and
may be accomplished in various fashions. How visitors to Narnia observe
the
passage of time while they are away is unpredictable. For example, if
one year
had passed since one left Narnia, a thousand years or perhaps only a
week might
have gone by in Narnia. Narnia itself is populated by a wide variety of
creatures, most of whom would be recognisable to those familiar with
European
mythologies and British fairy tales.
Lewis
largely populates his stories with two distinct classes of inhabitants:
people
from our own world and creatures created by the character Aslan and the
descendants of these creatures. This is typical of works that involve
parallel
universes. The majority of characters from our own world serve as the
protagonists
of the various books, however some are only mentioned in passing. Those
inhabitants that Lewis creates through the character Aslan are viewed
as either
of wonderful variety or a confusing hodgepodge, depending on the
reader. Lewis
does not limit himself to a single source; instead he borrows from many
sources
and adds a few more of his own to the mix.
The
Chronicles of Narnia describes the world in which Narnia exists as one
major
landmass faced by "the Great Eastern Ocean". This ocean contains the
Seven Isles, Galma, Terebinthia and the Lone Islands which are visited
in The
Voyage of the Dawn Treader. On the main landmass are the countries of
Narnia,
Archenland,
Calormen,
and Telmar, as
well as a variety of other areas that play a part in the narrative but
are not
described as countries: The Western Wild, a mountainous place to the
west of
Narnia and Wildlands of the North. Lewis also provides glimpses of more
fantastic locations that exist in and around the main world of Narnia,
like the
end of the Narnian world and the bottom of it.
(Wikipedia)
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